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A vast world full of many wonders. Outside of the ordinary town, the castle is where many scholarly advanced people conduct research on the mysteries of the universe, and the canyons hold many secrets of their own.
An artificial, desolate world that was once home to the notorious Organization XIII. Now, it is a hub for Nobodies and Heartless, with the former inhabiting the castle and the latter dwelling in the dark city surrounding it.
A tower that belonged to the ancient master Yen Sid. With his whereabouts unknown, people are free to explore the magical tower as they please. Stored at the top is the wizard's ancient books, tomes, and other such objects.
A town that prior to the Keyblade War was the base of operations for five guilds comprised entirely of keyblade wielders. These guilds, which were known as "Unions" during their time, worked together to support the town and the universe at large. Though they disbanded long ago, the town continues to thrive in spite of the disappearance of their former protectors.
A cozy town which forever lies inbetween dawn and dusk. The citizens live carefree lives and frequently visit the famous Twilight Tower, which has been rebuilt by the populace after being destroyed multiple times in the past.
A beautiful and sprawling city plagued by a deep-rooted prejudice which belies its welcoming surface. Festivals are frequent affairs and many would-be adventurers stop by to see the Notre Dame for themselves.
A world filled with tricksters and fools who spend their days enjoying the attractions of the nearby amusement park. Rumors exist that the errant children who populate this land run the risk of being transformed into donkeys should they flirt too much with mischief.
It's a place of infinite morals free from the rules of "reality." Down the rabbit hole and beyond the looking glass exists a colorful mess that's called home by talking rabbits, decks of cards which fancy themselves soldiers, and many more wonders which defy what we regard as sanity.
A gigantic prison ship which roams the Sea of Skies with seemingly no destination. Extraterrestrial beings armed with incredible technology oversee it, though in the past it has fallen into the hands of other parties with their own plans for the vessel.
Its most notable feature is the two castles which were built on it a long time ago. The first is simple, clean, and elegant, but the second is entangled in thick thorns and can only be accessed by passing through the Realm of Darkness.
A sunny, beautiful world famous for its vast training yards where the first musketeers sparred amongst themselves. Opera lovers know the world less for that and more for its massive theater where many plays are performed to this day.
A hollow and empty castle that was once something much more. Those who linger here too long run the risk of losing themselves and their memories to the void, though that's hardly as much of a threat now as it was back in the day.
A grand castle once owned by a bestial prince. Once upon a time the furniture inside it possessed lives and sentience of their own, but in our time they speak no more, leaving the abode silent and abandoned.