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10.3.2017 - A mysterious light filled the Sea of Skies. Those who wielded great power and abilities found themselves back at square one, as if reset.

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A lot has changed since the site was opened. However, the recent changes that were implemented should be the final ones before the grace period ends.

- Negation, as well as the suppression meta, has been updated.
- Spell Levels have been removed, as have Synthesis mods. A spell or synth may only have one effect. You can add an additional effect to a spell or synthesis item at the cost of another slot. This better balances the two areas, as before, Synthesis was more beneficial than Magic.
- Drive Forms and Summons have been better defined. Summons can only have one skill and one additional ability, though they have a longer duration and can offer swarm summons and multi-summons vs Drive Forms, which have one skill and three additional abilities, though a shorter duration and no multi-form function available.
- Action system has been removed. It's original intention was to limit people from spamming attacks in a fight, resulting in a confusing post, however it became much more crucial to character creation, as it relied on the Agility stat. This made Agility the most valuable stat by far, and it was either more thoroughly define Agility or get rid of the action system completely. It was decided to remove it. Preventing spam fights will be based on the staff and community judgement.
- Trinity Skills have been temporarily removed, due to the removal of the action system. They may return in some way, with more variety, though as of right now they have been shelved.
- Skills are completely passive now, while Synthesis effects can only be active/triggered.
- Keyblade rules have been added.

As a result of these changes, a lot of approvals will have to be redone, which will happen slowly over the course of the next few days. If you want to get a head start, message a staff member to move your approval topic so you can edit it accordingly.

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