. Ophelia Echo .
Human - ??? - Female
Ophelia has quite a neurotic personality, one moment she seems happy and calm to the next where she goes into a chaotic rage, this trait is something that keeps her from having consistent friends or allies. She has a very charismatic and friendly nature about her upon first meeting her but dig deep enough and its easy to see she is a ruthless, cunning and cynical being. Ophelia is very dedicated to chaos, power and knowledge. As she is quite accustomed to traveling throughout the sea of skies she is quite careful and quiet about causing disharmony to a world or person, often sneaking around in the shadows to mess with things. However once caught out or confronted her mind turns to recklessness, doing whatever she must to ensure she succeeds or at least stay alive. There is a part to Ophelia however that is both a weakness and strength of some sort, she has a raging desire for lust where ever she finds an adequate being for her. She has a passion that burns like no other and could result in her being tricked or betrayed, because of this she keeps her relationships very short lived. The witch is definitely one you wouldn't want to betray as she holds very strong grudges and can be relentless towards someone who she hates.
Ophelia stands at exactly six feet tall which is a little taller than most women. She has a slim body that retains very feminine and delightful curves. Her complexion is painted a beautiful dark tan which conflicts with her long ivory hair. Her facial features are quite sharp and symmetrical. Her iris' are azure that seem to emit a pale blue glow whenever she uses magic. A cloak that covers the rest of her clothes and a pointed hat with special uses to it all matching in a dark, deep, purple makes up her typical witch attire. Underneath her cloak are clothes that are quite a bit more revealing as she likes to wear things she can move around in easily, usually this consists of small dresses or crop tops and mini skirts that would resemble a native or tribal fashion. For shoes the witch either goes bare footed or wears a pair of brown leather boots with thigh high socks underneath. Starting at her left arm and moving up to her left shoulder are red geometrical tribal tattoos.
Strength || 2
Constitution || 6
M. Affinity || 10
M. Resistance || 8
Dexterity || 6
Speed || 2
Stamina || 9
(-3) Poison, (+3) Melee
(-2) Physical,(+2) Magic
(-1) Physical Movement, (+1) Magic Usage
Part of Ophelia's iconic witch attire is her hat named Idola, which means vision. What differs Idola from any other pointed witch hat is that just above the brim lays a large eye with a matching blue iris to Ophelia's eyes. A large reason for the hat to have it's name is that the witched had trapped the soul of an oracle named Idola who was able to see visions into the future, by trapping the soul and binding it to this hat, Ophelia hoped to see visions into the future herself. However, all that was achieved was the eye being able to move around the hat, channeling its vision to Ophelia whether she is wearing it or not, giving her vision all around her or where ever she leaves it. This is something the witch is barely seen without, thus making a distinctive mark for her identity.
Another significant piece of equipment to the witch is her cloak. Unlike Idola the cloak is simply enchanted with magic, granting it abilities that stick to the cloak itself. It's enchantment grants it to have a strong resistance to magic attacks of all elements and the cloak can hold or hide away equipment into a dark void created by Ophelia to contain her many items.
The witch's primary weapon is a 6'6'' foot long staff. When Ophelia was first given this staff it's original colour was white with two blue crystal orbs on the end of it, however over time the colour of the wooden staff itself has emersed into an abysmal black, revealing no texture or grain of the properties wood would have. Despite having more alignment with the darkness, the orbs have turned completely clear in their magically unused state, however as magic is used with or around them they change to the colour most aligned with that element. The staff doesn't have much of an effect on Ophelia's magic other than she can choose to channel her spells through the staff rather than her body. It is also used as a melee weapon in case anyone gets close. Despite being made of wood, the staff has been enchanted with the same strength of the strongest metal available.
As it's name gives off, this item is indeed feather pen. The feather is black with ink available from it whenever Ophelia chooses it to. Another thing to the pen it can be made into a sharp metal dagger, retaining the same shape as the feather but changing it's properties to a weapon in an instant. It is rare for one to see the witch use this as a weapon as it is primarily used for ink magic or writing down spells. As a last resort for when people get to close it is a good option.
Behind every great witch is a book of spells, curses, rituals and more. Needless to say Jinx Book is Ophelia's. Bound together by very strong magic making it only able to be destroyed by strong magics. The book has a hard cover of black leather with a strap holding it shut to all that aren't meant to see inside it. To open it one must whisper the words, "Open and let me see, what could be a curse to either you, or me." Inside the book primarily are rituals and spells which Ophelia doesn't really need to see to cast these things. However, in here she has written down curses, as she is known as Ophelia Echo, her curses are mostly put upon someone by being said in rhymes, this book merely keeps her up with what she has generated over all these years.
Ophelia is able to create portals through the Realm of Darkness enabling her to travel between places or worlds quickly with ease.
Through magic Ophelia is able to put a curse on any person (players can discuss this ooc if it is allowed on them or not) or thing. However, to put a curse or in some cases enchantment on them Ophelia must speak in rhyme or in a poetic form of rhyming or else it simply wont work.
Ophelia is able to shapeshift into any animal or creature that is not a human or human-like in terms of appearances. (For example a nobody like Roxas). Though she can shapeshift into a nobody or heartless she can only take on their physical attributes of movement and size, meaning she doesn't gain new abilities when in these forms.
With the use of darkness magic Ophelia is able to morph into shadows either in the ground, on buildings or anything. However whilst in a shadow she cannot harm anyone or thing. In return however she can move within shadows with a speed level equal to her magic level, making her hard to detect or hit.
By being so intact with her magical affinity with wind magic Ophelia is able to constantly hover half a foot above the ground with almost no effort. The whole ability can grant her flight as well by channeling her through air magic but it requires a lot more effort, Ophelia generally stays in one spot while in combat and prefers to use magic to hold herself up.
Last edited by The Silent Wild on January 3rd 2015, 12:16 am; edited 2 times in total