Gilgamesh: Hysterical Strength

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Gilgamesh: Hysterical Strength

Post by Naraca on September 29th 2010, 7:03 pm

Name: Gilgamesh: Hysterical Strength


Energy Cost: 30 Energy

Requirements: Naraca's Gilgamesh Gauntlets and Greaves must be fully charged

Class: Offense

Primary Element: N/A

Secondary Element: N/A

Duration: 5 posts

Drawbacks: Once this ends Naraca's body will be slightly weakened. Meaning that he moves will be a little more sluggish, his power will decrease a small amount.

Advantages: When Naraca activates this, his physical strength and punching/kicking power will increase double times it's original power.

Description: Upon activation Naraca's Gilgamesh Gauntlets and Greaves will be charged. However, they will stay charged after landing a single shot. His Gauntlets and greaves will glow a bright orange and red, and steam will bleed from his gauntlets and greaves like from a tea kettle when the water is finished boiling. The charge will stay for the limited time that it has.

History: During training Naraca constantly tryed to figure out what the Gilgamesh weapons were capable of. Evetually during training he stumbled upon this ability. He has used it before but he has barely used it agaisnt an enemy.


Last edited by Naraca on September 30th 2010, 4:35 pm; edited 1 time in total

Naraca

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Number of posts: 47
Age: 18
Registration date: 2009-12-02

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Re: Gilgamesh: Hysterical Strength

Post by The Cloaked One on September 30th 2010, 3:21 am

5MP is a disgustingly small amount to be spending on a form that lasts five posts and basically doubles every significant stat to your character with such a minimal drawback. Try 30-40 MP.

And for the record, I already know that you "Don't have MP". The values are essentially the same thing, and this isn't Devil May Cry, so the character you made will have to bend to this universes rules regardless. If you choose to only make skills and forms revolving around your physical capabilities, that's fine, but you won't be getting any special treatment because of it.

The Cloaked One

Number of posts: 1498
Registration date: 2010-08-20

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Re: Gilgamesh: Hysterical Strength

Post by Naraca on September 30th 2010, 4:37 pm

I increased the Energy requirement to 30 now.

On a side note, your are right, and I'm not looking for special treatment. Just make sure not to give it to me. I am just like every other member in the KH site and I'm proud of it.

Naraca

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Number of posts: 47
Age: 18
Registration date: 2009-12-02

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Re: Gilgamesh: Hysterical Strength

Post by The Cloaked One on September 30th 2010, 6:39 pm

Glad to hear. Try to keep your abilities ground-level for now, and I think you'll get by just fine. Remember, you're only starting out, and only have so much MP to exhaust. Make sure you save some of your heavy-hitter ideas for later on, when you can actually afford to make the skills you want, not to mention use them in conjunction with other abilities.

It seems fine, I guess. Just bear in mind, this won't be changing anything else about you, you won't be faster, or more accurate or anything because of the increased strength. You will be fighting exactly the same, just doing twice as much damage with each melee attack.

Approved.

The Cloaked One

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Registration date: 2010-08-20

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