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Combat Commando Armour

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Combat Commando Armour Empty Combat Commando Armour

Post by Kieren on November 28th 2009, 11:49 pm

Name: Combat Commando Armour

Ability/Function: the Combat Commando Armour will automaticly heal itself if unharmed for 5 posts. There is a compartment hidden in the wrists for 6 Shuriken, which can be extracted 3 at a time. May be worn beneath his Trench Coat, however the Shuriken are innacessible while doing so.

Given the suits mass, the wearer's speed is reduced by 5% for every 100 posts the wearer is below 700 (to a minimum of 10%)

Protection: The Kevlar portion of the suit provides a 5% reduction to physical damage ( Anything that doesn not cost MP) and a 20% reduction to Magical Damage.

The plates provide an aditional 20% reduction to physical damage(mask is made of the same materials as the plates, howerver it is only a 10% reduction from physical and does not benefit from the added Kevlar)

The gloves are heavily padded on the knuckles to reduce damage to Kieren's hands while fighting in hand to hand by 25%

Appearance:
Combat Commando Armour Kevlarandplates

History: A full body suit of Kevlar, with hardened composit plates woven in. Used to protect Kieren from a wide variety of weapons the Combat Commando Armour has been custom fitted for Kieren’s body, and is a masterpiece of it’s design, the suit is nearly weightless compaired to most armour, while providing protection without sacrificing movement. This suit was commissioned shortly after Kieren's battle with Balendin in the Hallowed Halls Tournemnt, in an effort to assist him in the future at helping to prevent some of those injuries sustained.

----------------------------------------------------------------------------------

Name: Shiruken

Type of Weapon:Shuriken

Primary/Secondary:Secondary

Elemental Alignment: none

Ability/Function:Can be thrown at a target in sets of 3 (each additional star after 1, reduces the accuracy of the additional stars by 25% for a maximum of 50%)

Close/long range: long range

Description:
Combat Commando Armour Shuriken_b_007-400_jpg3938b70a-ae57

History: A series of throwing discs hidden in the gauntlets of Kieren's Armour.

-------------------------------

Name: Dual Katana's

Type of Weapon: Katana

Primary/Secondary:Primary

Elemental Alignment: none

Ability/Function:A pair of simple katanas forged to end lives

Close/long range: close range

Description:
Combat Commando Armour Ninja_sword_set_black_blades_540

History: A katana which can be clipped to the back of Kieren's armour when he is not wearing his coat.


Last edited by Kieren on November 29th 2009, 12:54 pm; edited 4 times in total

___________________
Character Profile

Kieren's MP = 60
Shareem's MP = 50

[18:05:01] Rayna : Of course you haven't, Kieren
[18:05:07] Rayna : you're a sexy beast
Kieren
Kieren

Post Count : 391

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Combat Commando Armour Empty Re: Combat Commando Armour

Post by Forte on November 29th 2009, 3:58 am

Kieren wrote:
Given the suits mass, the wearer's speed is reduced by 5% for every 100 posts the wearer is below 500

...What?

Kieren wrote:
Protection: The Kevlar portion of the suit provides a 5% reduction to physical damage ( Anything that doesn not cost MP) and a 20% reduction to Magical Damage.

The plates provide an aditional 20% reduction to physical damage(mask is made of the same materials as the plates, howerver it is only a 10% reduction from physical and does not benefit from the added Kevlar)

The gloves are heavily padded on the knuckles to reduce damage to Kieren's hands while fighting in hand to hand by 25%

A bit too much for merely a 5% speed lost.

Oh and, it's called Shuriken. -_-

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Combat Commando Armour FortesResizedPostcount
Max MP - 160
Governor of Traverse Town
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Combat Commando Armour Empty Re: Combat Commando Armour

Post by Kieren on November 29th 2009, 6:32 am

the speed loss is 5%/hundred, so a person with 0 posts would have their speed reduced by 25%, me character is havinf it reduced by 20% untill i reach 200 where it would become 15%.

I did this since it would seem reasonable that the wearer isnt strong enough to use the suit without it slowing them down at first, but as they become stronger and adapt too it, the reduction to their speed would get lower

what percentages do

___________________
Character Profile

Kieren's MP = 60
Shareem's MP = 50

[18:05:01] Rayna : Of course you haven't, Kieren
[18:05:07] Rayna : you're a sexy beast
Kieren
Kieren

Post Count : 391

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Combat Commando Armour Empty Re: Combat Commando Armour

Post by Forte on November 29th 2009, 6:37 am

Well then I want it to only be reduced to a minimum of 10% speed loss. You're not getting such a light piece of full body armor and still getting protection from your trench coat while only having a small speed reduction once you reach 500 posts. Because either ways, when you remove the armour, you will always be faster than when you are wearing an armour. That's what weights are for in the first place.

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Combat Commando Armour FortesResizedPostcount
Max MP - 160
Governor of Traverse Town
Combat Commando Armour Rozelux2Combat Commando Armour Rozelux
Combat Commando Armour 162856
Forte
Forte

Post Count : 728

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Combat Commando Armour Empty Re: Combat Commando Armour

Post by Kieren on November 29th 2009, 6:42 am

I set the minimum at 10%, and increased the post count to compensate (the suit still stops getting lighter as 500, rather then 300)

___________________
Character Profile

Kieren's MP = 60
Shareem's MP = 50

[18:05:01] Rayna : Of course you haven't, Kieren
[18:05:07] Rayna : you're a sexy beast
Kieren
Kieren

Post Count : 391

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Combat Commando Armour Empty Re: Combat Commando Armour

Post by Forte on November 29th 2009, 6:47 am

Approved.

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Combat Commando Armour FortesResizedPostcount
Max MP - 160
Governor of Traverse Town
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Combat Commando Armour 162856
Forte
Forte

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Combat Commando Armour Empty Re: Combat Commando Armour

Post by Kieren on November 29th 2009, 6:51 am

Thank you sir, you are both a Gentleman and a scholar

___________________
Character Profile

Kieren's MP = 60
Shareem's MP = 50

[18:05:01] Rayna : Of course you haven't, Kieren
[18:05:07] Rayna : you're a sexy beast
Kieren
Kieren

Post Count : 391

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Combat Commando Armour Empty Re: Combat Commando Armour

Post by Kieren on November 29th 2009, 12:55 pm

Added a pair of back mounted katana's

sorry for not including them in the origional request

___________________
Character Profile

Kieren's MP = 60
Shareem's MP = 50

[18:05:01] Rayna : Of course you haven't, Kieren
[18:05:07] Rayna : you're a sexy beast
Kieren
Kieren

Post Count : 391

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Combat Commando Armour Empty Re: Combat Commando Armour

Post by Forte on November 29th 2009, 7:23 pm

You're not supposed to re-open an already approved topic to change things or add something in. But I'll let it slip just this once. DON'T, do this again. Next time you want something new post a different topic. Another thing, it's not recommended that you post multiple weapons and armour in one topic. But since this counts as a set I'll also let it pass.

Anyway. Approved, keep in mind that you can only use one katana at a time, you're not allowed to dual wield them.

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Combat Commando Armour FortesResizedPostcount
Max MP - 160
Governor of Traverse Town
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Combat Commando Armour 162856
Forte
Forte

Post Count : 728

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Combat Commando Armour Empty Re: Combat Commando Armour

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