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Tirena Moonshadow

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Tirena Moonshadow Empty Tirena Moonshadow

Post by Lady Tirena on November 30th 2013, 10:16 pm

Character

Name: Tirena Moonshadow

Age: 18

Gender: Female

Home World: Sprikania but currently lives in Atlantica.

Race/Species: Spriken (Human sized fairy)

Appearance: Tirena is a young woman who's height is 5'4'', she is a petite and slender girl so she only weights 125 lbs. She is a water spriken so she has a light skin color like that of the most beautiful marble. She wears a white dress that has short sleeves and near the bottom most part it is so thin that you can look through it but only near the bottom. She has long blue hair that is extremely beautiful, with eyes a soft blue that can make anyone feel at peace. Also on her back are two feather like blue wings that one would expect of a fairy to have and seem oh so fitting on Tirena's back as she uses them to fly.

Alignment: Good

Elemental Mastery: Heart: Light
Primary: Water
Secondary: Ice
Tertiary: Cure


Personality: Tirena’s attitude is always set to happy or cheerful. She loves working with her water spells and strives to be the best she absolutely can be. She tries to follow her heart and do its every bidding, even if it leads her to heartache. She might be a little clumsy and she is a little shy. She’s not much into fighting and has a soft heart, but she is very determined when she needs to be.

Weapons: Normal - Primary weapon : enchanted water staff

Fighting Style: Tirena is a long-range fighter and uses her staff for most of the fighting. She is a dancer like fighter as in when she dances her water spells and attacks flow and move in the way her body does. If she wiggles her arm the water will wiggle in the direction her hand is wiggling to and so on and so forth.

Affinities: Tirena is an amazing dancer and master of the spell casting with her staff thanks to her mom for teaching her. She is good at giving anyone a good laugh, and immediately loves anyone and everyone she meets. Her strength is that of an average girl and her magic is superb when it comes to water. Her mental capacity is a little bit higher than average but not by much.

Weaknesses: Tirena is a fun girl but she, as others do, has her flaws. She is too trusting and very gullible. She will do anything for anything so long as she believes it to be for the good of another. As for a physical weakness Tirena is out of her element when it comes to close combat fighting. That's not to say she is completely terrible at it, just easily beaten.  

History: One moonlit night Tirena swam in the ocean near her home. It was quiet and peaceful, just the way she always liked it. As she swam she turn and floated on her back looking up happily at the stars. Long ago a boy had told her that her eyes put the stars to shame. Bringing a tear to her eye Tirena closed her eyes and wiped the tear away. Upon opening them the young water princess gasped, as the sky was pitch black. She thrashed around and noticed that her home and the land was now black as well. She screamed but the very air suffocated her sound. She thrashed and thrashed trying to get away until she too was taken by the darkness.

Tirena woke up with a start as she quickly looked around. She was still in the water but she was in a place she had never seen before. Everywhere she turned she was seeing something new. She knew she was underwater, which didn’t bother her none as it was natural for her kind to breathe underwater. She looked at her surroundings trying to place what had just happened into a logical order but found no possible way.

She continued her gaze until her eyes befall a beautiful underwater palace. She decided to swim to it and checked herself to make sure she was still in one piece. She smiled to see she had a mermaid tail as this made swimming in the foreign waters easier, for where she came from every water spriken that jumped into water had a mermaid tail. Swimming naturally towards the castle Tirena met up with a few of the local merfolk.

She was given a house and was welcome to stay as long as she liked. Tirena decided to keep where she came from a secret and took on her new live as a common mermaid in the foreign waters she later found out to be Atlantica. Tirena, too this day, lives in Atlantica and constantly tries to unravel the mystery that surrounds her transport to the new world and the disappearance of her home.


Pictures:
Spoiler:
Tirena Moonshadow Water_fairy


Last edited by Lady Tirena on January 16th 2014, 9:08 pm; edited 2 times in total
Lady Tirena
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Post by Lady Tirena on November 30th 2013, 10:29 pm

Weapons & Armor

Name: Water staff

Type of Weapon: Enchanted staff

Primary/Secondary: Primary

Description: The staff is made from the softest yet strongest form of metal. Its long and slender body is solid black and the neck of the staff is beautiful blue. The blue coloring is actually water that was solidified, but was still able to move on the inside. It is encased within unbreakable crystal. Connected at the top of the water is a beautiful gem that is formed by frozen water placed inside crystal. From this gem Tirena performs all her attacks. Connecting the watery neck to the black body is silver daimond that had been cut down until it was soft. Same for the Silver around the gen and at the bottom of the body that holds the frozen water kept within crystal base. The base can be used as a small dagger or knife. Whenever Tirena cuts her opponent with the base water leaks out onto the foe wherever she cut him and allows Tirena to morph the axcess water into whatever she wants to.

Elemental Alignment: Water

Ability/Function: Enchanted by the gem in it so it can create water around Tirena where Tirena can then use the water freely to her own ability of Water Manipulation. Also due to the staffs power itself, it can form the attacks she is unable to do so free handed, as well as anything  she can do freehanded. Special Attacks (can only be performed with staff in hand) are found below-

Waterbeam:
Effect: The Waterbeam actually appears more like a beam of aurora light than water. The beam moves in a fluid way and Tirena is able to move the beam, making it turn or whip around by moving her staff. Once the beam was fired from the eye of the gem it would not stop until it hits something. The beam is fueled with the same amount of electricity that can be found in fifteen electric eels and the aurora light coloring from the beam moves like soft waves in the ocean that caress the shore of the beach. One strong thing about the Waterbeam is that when it is fired it goes straight down where it is pointed to and moves fairly quickly, about 50 mph. So It will go down but not necessarily straight. It will still be under Tirenas control until it hits something. If it hits something solid like a rock or a building it will cause item to explode (rock) or create a hole (wall) that is about 6 in. by 6 in. in diameter. If the beam hits a person it could penetrate the body (arms or legs mainly) as well as leave severe burns due to the water being almost up to boiling temperature and would cause the opponent to be shocked due to the electric sting coursing through the beam. The tip of the beam is sharp like any metal blade and is in the shape of a pole or rod. Thanks to its fluid motion the beam can sometimes look very much like that of a snake.

A. Fluid motion in both appearance of the beam and how it moves
B. Beam itself is 6 in. by 6 in. in diameter just like the blast it leaves in walls
C. Beam continues its course until it hits something no matter what it is, be it the ground, opponent, or rock/tree. It does not actually have a range or distance.

Water Cyclone:
Effect: Small water droplets form at the base of the staff and circle around the staff forming together at the very tip. Then the droplets shoot out in a strong cyclone of water going at about 30 mph and the cyclone shoots as far as 20 ft. The damage dealt by the cyclone is equivalent to the force of a whirlpool. If hit by the cyclone you will feel the sharp pain of being blasted by fast water, it hurts so much it is sometimes mistaken as burning. The water droplets deal no damage, and the spell lasts one post.

Water Leak:
Effect: She can freely spread water across the floor (120 sq. ft. max) mostly depending on the environment. The water spreads out in front of Tirena and a few centimeters behind her. If she decides to make the floor covered with ice she must first put the water on the floor and then in the second post the water freezes (unless water is already there in which case it will all happen in one post) and then the ice would only be one inch thick. (take out a ruler and look you'll be surprised)

Close/long range: Long range

----------------------------------------------

Name: Lunar Mist Keyblade

Type of Weapon: Keyblade

Primary/Secondary: Secondary

Description:
Spoiler:
Tirena Moonshadow Wind_keyblade_by_amaquieria-d38d0no

Elemental Alignment: Water

Ability/Function: First of all it can only be wielded by Tirena. If it escapes from her hand all she has to do is will it back to her. Its power is rendered useless in any one else’s hands. The Lunar Mist Keyblade radiates an oceanic aura around it and draws its power from water and wind. It also has a strong effect against fire elements. Special Attack (can only be performed with the keyblade in hand) is found below-

Oceans Heart:
Effect: When Tirena raises the keyblade vertically in the air then twirls in a full circle, water shoots down from the sky and its her keyblade as if it was blue lightning, splashing all around her. Following this action the clouds start to darken and rains, no lightning or thunder, just rain. This rain has two capabilities. Heals wounds of allies, and burns enemies with scalding temperatures. In short it sort of acts like the spell Bandage but covers more people and is less direct. However the scalding rain that hits the enemies is liable to cause some burning in the area that the rain hits but won't catch clothes or any material on fire. Tirena can choose who is friend of foe and thus have slight control over the rain like that so long as she has the keyblade in her hand and her eyes are teal blue (not just her pupil but the entire eye, kinda like being possessed in cartoons) The rain lasts for up to four posts unless Tirena lets her keyblade vanish before the post count is up.

Close/long range: Both Close and Long ranged


Last edited by Lady Tirena on December 1st 2013, 12:51 am; edited 3 times in total
Lady Tirena
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Post by Lady Tirena on November 30th 2013, 11:08 pm

Spells

Tirena has a vast mastery over the element of water and can utilize it in a variety of ways. This includes, but is not limited to:

Bubble Mist:
Effect: Tirena places her hands at her chest, her hands crossing each other and a pulsing bubble forms in the middle of her hands. When she pushes her hands apart a jet of bubbles shoots out. The bubbles don’t do any harm and once they pop a mist comes from them covering a radius of 20 ft around Tirena. Again it does no damage to anyone it just causes vision to be blurry and Tirena can be fully hidden during the activation of the spell. So it lasts one post.

Bandage:
Effect: Tirena is able to place water on a wound and begin to heal it. It ranges from small cuts that can be fully healed up to second degree burns that only dull or numb the pain and kill off bacteria, but the scar or mark of the burn remains. The water seeps into the wound to kill the bacteria. The biggest wound she can heal with this spell would be less then half an inch deep. Any bigger than that and the spell would only dull the pain as if it was one size smaller. The spell takes a few seconds to If the spell is interrupted it would only do the minimal healing. This spell is self castable and can only heal one wound at a time.

A.  It heals mild wounds, up to second degree burns if they're fairly small, like half inch deep gashes

B. Bigger wounds will only have the pain dulled to feel like a one size smaller wound

C. The spell takes a few seconds to complete the healing process and if it is interrupted the pain would only be dulled as if it were a bigger wound ad would have to be cast again to get the full treatment

D. It can only heal one wound per cast

Water Manipulation - Shields:
Effect: She can make a water shield the size of a shield that would be used by a knight of King Arthur, or can make it grow to be the size of a wall. When she makes the hand shield (will always be the size of a regular shield found in King Arthur times) she is allowed to dual wield with it by creating a sword or whip in the other hand. She can not make a shield if both hands are occupied be it by a two handed weapon or by any other means. When she makes walls they can only extend as wide as Tirenas arms can spread (so probably about 4 to 5 ft wide and it is just 5 inches above Tirenas head.) If she casts this spell again then she can double the length and height but not the durability. Same goes for when she makes domes. The dome is the same dimensions as the wall only difference is the dome covers all of her sides except beneath her. If she casts the dome again she can make it twice as big but like the wall, not any stronger. She can repair the wall/dome by casting the spell again and they are in sections. Any item of defense she creates can usually takes 4 direct hits from a weapon.

Water Manipulation - Weapons:
Effect: Tirena can create weapons of water and freeze or boil them if she so chooses. These weapons can only be close combat weapons like blades, daggers, whips, and things like that. She can only make one weapon per post. Two physical hits per weapon can break the weapons.

Water Manipulation - Items:
Effect: Tirena can create items of water and freeze them if she so chooses. This goes from every day house hold items to clothing such as gloves, straight jacket, boots, etc. She can also make things such as rope (15 ft max in length), a canteen, or any survival like item. She can only make one item per post. These items can, if Tirena chooses to use them this way, block one physical hit but then they are broken.

Portal:
Effect: With an open palm cast outward towards a open space, about 3 to 4 ft. near her, Tirena is able to call forth a portal in which she uses to move about the worlds.


Last edited by Lady Tirena on November 30th 2013, 11:37 pm; edited 3 times in total
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Post by Lady Tirena on November 30th 2013, 11:23 pm

Enchantments

Tirena has a vast mastery over the element of water and can utilize it in a variety of ways. This includes, but is not limited to:

Pure Water Manipulation:
Effect: Tirena can easily create small harmless creatures that she can control and tell stories with. These harmless creatures pretty much can pop like a bubble when touched, unless being touched by Tirena. She can also perform little tricks that cause no harm whatsoever. For example, a small waterfall in her hand or a web of water. Pretty much anything she wanted but it causes absolutely no harm. At all. Not even a tiny bit. These are pretty much the size of her hands and as long as her arm if she so chooses.

Upgrade:
Effect: Tirena can, like her other spell Water Manipulation - Weapons, create weapons and freeze or boil them if she so chooses. The only difference with this spell is that her weapons get a huge upgrade. Depending on the amount of water near her Tirena can use that water to create giant sized weapons. They are still close combat only but merely grow in size. Minimum being a river and maximum being a lake/pond. The actual size of the weapon is determined by the size of the water in the lake or river, so the sizes vary in size, the max being 20 ft. Using the entire ocean to form a weapon is something out of Tirenas limit and can not do it. She can use the ocean to make weapons just can't take all the water of the ocean and realistically keep control of it.

Water Manipulation - Shields:
Effect: She can make a water shield the size of a shield that would be used by a knight of King Arthur, or can make it grow to be the size of a wall. When she makes the hand shield (will always be the size of a regular shield found in King Arthur times) she is allowed to dual wield with it by creating a sword or whip in the other hand. She can not make a shield if both hands are occupied be it by a two handed weapon or by any other means. When she makes walls they can only extend as wide as Tirenas arms can spread (so probably about 4 to 5 ft wide and it is just 5 inches above Tirenas head.) If she casts this spell again then she can double the length and height but not the durability. Same goes for when she makes domes. The dome is the same dimensions as the wall only difference is the dome covers all of her sides except beneath her. If she casts the dome again she can make it twice as big but like the wall, not any stronger. She can repair the wall/dome by casting the spell again and they are in sections. Any item of defense she creates can usually takes 4 direct hits from a weapon.

Liquify:
Effect: Allows elemental manipulation and the spawning of massive amounts of water. Also, up to Tirenas magical affinity, allows her clothes, weapons, and body to be a liquid like water or hardened into ice. She is able to instantly reform at her own will.

Sometimes Tirena uses this as a way to make a grand entrance. By using the water from a fountain, or any kind of body of water, she can have a sort of small white blossom (appearance would be as if a rose and a water lily had a baby) appear in the middle of the water and it will start to grow and turn more into a closed rose until it gets to be about the size of Tirena. Once it is there the flower opens to reveal Tirena walking out of it. Once Tirena is out of the flower, the rose dissolves into droplets of water and the fountain, or water source, is back to normal. The flower is done using her water manipulation spell.

Wings:
Effect: Simply allows her flight. She flies as fast as she can run and can soar up to 100 ft on her own. However, if she jumps or falls off a cliff that is higher than 100 ft, she can still glide and hover across that height but cannot reach a greater altitude without assistance from an outside source (such as a platform, branch etc). If she is in water, in Atlantica for example, her wings disappear and become the mermaid tail she uses to swim.


Last edited by Lady Tirena on November 30th 2013, 11:37 pm; edited 1 time in total
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Post by Lady Tirena on November 30th 2013, 11:36 pm

Transformations

Tirena has a vast mastery over the element of water and can utilize it in a variety of ways. This includes, but is not limited to:

Poseidons Hands:
Effect: Tirena creates two large hands of water (20ft by 15ft) that can hover three inches over land, or connect to the water with "arms". These hands stay behind Tirena until she moves her hands. Whatever her hands do the water hands mimic. They act like hand eye correlation when her right hand moves, the right water hand moves instantly.

She gains a pair of very big water hands that do moderate to heavy damage. Tirena can slam her hand in a downward motion and the water hand would move over her and slam down on the battlefield. If Tirena makes her hand to appear like a gun, the water hand does the same and can then shoot water bullets at the opponent (however the hand must move so it is connected to the ocean or some large amount of water). The bullets are rather large water orbs (10ft in diameter) that shoot at about 25mph. The most bullets she can shoot at once is 5 before she has to "reload" (hand moves back behind her and takes one post). The bullets go up to 40 ft.

As for defense, Tirena can turn her hand so her palms are facing her and her thumbs are facing the sky and put them either on top of each other or side by side, fingers touching, to cause the water hands to do the same for her creating a sort of water wall. So long as Tirena puts her hands in front of her with her palms facing her, the hands will become a barricade for her. The hands can take on 20 hits as a wall before being destroyed.
Lady Tirena
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Post by Lady Tirena on November 30th 2013, 11:42 pm

Summons

Tirena has a vast mastery over the element of water and can utilize it in a variety of ways. This includes, but is not limited to:

Misuryuu:
Effect: A jaguar sized water dragon. It is very slender and built for speed and flexibility. They are wingless dragons with fins in various locations to help propel him in the water. They are a 3 hit to kill monster (like shadows)
Spoiler:
Tirena Moonshadow Water_dragon_by_dragonsandbeasties-d55y71m
Misuryuu can breathe underwater as well as on land with ease. He is an extremely fast swimmer, like penguins, but  isn't as fast on land. He is about as fast as a tiger but his greatest ability is his elemental aspects. Misuryuu is able to breathe a jet of water or ice depending if he cools the water or not. He has a special pouch in his chest that allows him to boil the water, or freeze it depending on what he wants to do nd depending on its breath the body of Misuryuu will change in temperature as well. Being hot when the water boils and freezing when using ice. The boiling water causes steam to rise wherever the water hits and the jet of water, like Tirenas water beam shoots for 25mph in a straight line and goes as far as 15 ft. and is equivalent to water that exits a fire hydrant. As for the ice however, instead of a long jet of ice it is instead icicles. The icicles are as long and are very similar to assassin dirks/daggers. He can shoot about 15 icicles in a row and in like a fan manor by simply moving his head back and forth. The icicles can shoot out as far as the water can. Also along with ice, his claws can freeze over and when he claws at people he can cause frostbite but only if he manages to cut through skin. All it takes is the skin to be punctured.
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Post by Lady Tirena on December 1st 2013, 1:23 am

Journal

Tirena has decided to record her life in her diary which can be found here: (click the image)

Diary of a Water Fairy:
Tirena Moonshadow Paper
Lady Tirena
Lady Tirena

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